Bandersnatch and Free Will
Black Mirror has come a long way from its edgy days on Channel 4. It feels as if Charlie Brooker’s modern day Twilight Zone has grown up an awful lot since 2011, when we watched the British Prime Minister screw a pig on national television, to displaying some of the most touching and terrifying critiques of our interconnected world. Now the show that delves into the darkest aspects and potential for technology has gone interactive with its latest episode, Bandersnatch . Its interactivity makes Bandersnatch a very different experience, meaning the viewer is now a player, which also means I can finally write about this amazing series. The whole episode revolves around the game development experience, following a young man called Stefan in 1984 as he completes a video game adaptation of his favourite choose-your-own-adventure book – the titular Bandersnatch . In perhaps an obvious choice for an interactive experience deriving from the choose-your-own-adventure genre, Bandersn