10 Games to Look Out For in 2018
After a week of for the holidays, I'm back and at last! The raging dumpster fire that was 2017 is finally
extinguished and we can all look forward to a brighter, slightly less terrible
2018. It certainly seems that way for gaming; we can wave “goodbye” to the
crushing disappointments that were Star
Wars: Battlefront II and Destiny 2,
and bring in from the cold some interesting looking, delightful works in the
coming 12 months.
But with the myriad of games that come out every year, what
should you be looking out for? When it comes down to design, narrative, and
gameplay, just which games are going to be worth your £20-50?
10 – Days Gone (releasing at some point in 2018)
Bend Studio and Sony’s answer to the
action/adventure/survival horror, open world, post zombie apocalypse game craze
from about 3 years ago. But behind the sarcasm I’m rather excited about this
one. The gameplay shown so far looks fun and engaging, with working stealth (!)
and more challenging gameplay depending on the time of day.
The swarms of zombies have taken inspiration from the waves
upon waves of zombies from World War Z,
and just look like an utterly terrifying reminder for the player as to the
consequences of getting it wrong.
9 – Detroit: Become Human (between January and June 2018)
Detroit: Become Human
is David Cage’s latest offering: a narrative-driven game exploring robot rights
in an automated future. The game may wind up doing the usual David Cage Game™
thing and being too pretentious or falling short of what was promised, but so
far the marketing for the game has been minimal and gameplay has been allowed
to speak for itself.
It certainly is interesting. Cage appears to have been
reading Asimov and Do Androids Dream of
Electric Sheep?, with Detroit
asking questions about robot rights and what it means to be a human.
8 – Sunless Skies (May 2018)
![]() |
Failbetter Games, 2018 |
Taking inspiration from C.S. Lewis, H.G. Wells, with a new
Art Nouveau aesthetic, this game is going have an amazing story and a truly
wonderful look. If you want something to sink entire weekends into, this game
will fill that spot.
7 – Vampyr (between January and June 2018)
The next game being added to Dontnod’s small but brilliant
repertoire. Vampyr is set in post –
World War One London during the Spanish Flu epidemic, but throws another danger
into to the mix: vampires.
Or rather, being killed by vampire hunters, as the player
assumes the role of a doctor who has been turned into Buffy bait. The player
must wrestle with who is the most deserving to be feasted upon, and dealing
with the consequences of their decisions. Dontnod have proved their narrative
muscle before, and I have total faith in this endeavour.
6 – We Happy Few (April 13th 2018)
We Happy Few was
revealed to the world back in 2015 to the intrigue and horror of many at PAX
East. The white “happy face” masks of the NPC’s and the twisted British
Bobbie’s, combined with the drug based stealth and Monty Python inspired humour
has many people, myself included, eagerly anticipating the game’s release.
However, after a successful kickstater campaign, Compulsion announced
they had partnered with Gearbox to publish the game, and the extra cash would
expand the game’s story and scope. Whilst great for the team, I am apprehensive
about Gearbox’s involvement. I worry that the game will be negatively impacted
by corporately mandated DLC, financial goals, and the dreaded metacritic based
bonuses. Time will tell.
5 – Skull and Bones (between July and December 2018)
Ubisoft has finally delivered on its promise of a pirate game 5 freakin’ years after the release of the acclaimed Assassin’s Creed 4: Black Flag. Skull and Bones certainly looks promising so far, with a 3 vs 3 online multiplayer being shown at E3 where players battle over an AI convoy and the treasure aboard.
A singleplayer story has also been alluded to, but nothing
much shown so far. I’m eager to hear more, but the graphics appear a touch
dated from the E3 presentation. But if the game sucks and under-delivers we
will always have…
4 – Sea of Thieves (March 20th 2018)
Microsoft and Rare's open world, online answer to Ubisoft’s pirate
game. The cartoony aesthetic and co-operative gameplay is like a wonderful
blend of Captain Pugwash and Minecraft, with hopefully a greater
focus on exploration than constantly crafting tools.
What’s more, this is more of a family game as opposed to
Ubisoft’s distinctly more adult offering. With this in mind, if Sea of Thieves turns out to be a good
experience, it may just spur me to buy an Xbox One X, or whichever one has the
most X’s at the time. Microsoft, sort your console naming out.
3 – A Way Out (March 23rd 2018)
A co-op story based action/adventure is the most unique
pitch I’ve seen from a AAA style game in a long time. I love story based games,
and being able to share that experience with someone on my sofa in splitscreen
or online is a major draw.
A Way Out comes
from the studio that created Brothers: a
Tale of Two Sons, and judging from the studio lead’s speech at the Game
Awards a few weeks ago, he wants to do AAA style games differently. Eagerly
looking forward to see if he accomplishes this.
2 – Metro Exodus (between October and December 2018)
4A games are back after having to relocated from Kiev to
Malta due to the Russian Army’s ongoing, ahem,
“holiday with tanks” that started in 2014. Since then, they have set up a new
studio in Malta and this past E3 they reveal the next game in the Metro series – Metro Exodus.
Exodus sees Artyom
and co. finally leave the crumbling wastes of Moscow to discover what fate has
befallen the rest of Russia. Filling the void left behind by the Stalker series, Metro has been the darker side of Fallout’s post-nuclear antics for some time now, and the Russian
books that inspire the series offer a different perspective on the end of the
world.
1 – Anthem (between October and December 2018)
This not necessarily one to look forward to, but perhaps
more a game to be incredibly wary of. Bioware’s first non-Mass Effect project for some time, it is billed to be EA’s answer
to Destiny: an online shooter with
MMO elements and a loot based reward system.
Unless you’ve been living under a rock, this should have you
worried. EA, along with Activision and 2K, and their scummy business practices have been under the spotlight in recent months. We
know that they have been willing to push unregulated gambling into sports games
for years now, but it has reached a new low in the new UFC game.
We also know EA want to implement these predatory systems
into other games in their library, like the ridiculous card system pushed into Need for Speed: Payback that utterly ruined the game as a result.
And we know that they are willing to do these things on
Disney’s buck, encouraging children to spend huge sums of money on fruit machines with a Star Wars: Battlefront II branding in order to be a position to compete in multiplayer.
Bioware has not been in EA’s good books thanks to the
outrage at ME3’s ending and the
dismally disappointing Andromeda. I
worry that if Anthem is ruined by
EA’s intrusive, exploitative monetisation plans, the egg will land squarely on
Bioware’s face. Visceral Games was the previous disappointment, and I'm sure the suits at EA have a nice spot under the patio where Bioware can join them and the other studios that were no longer profitable.
Shit, this was meant to be optimistic, wasn’t it?
Edit: it appears that Anthem has been delayed until 2019, whether it be to re-evaluate monetisation or to give the devs more time to perfect their craft, time will tell. However, I'm now left with a list of 9 games not 10. Forgive me, Internet, for I have sinned.
Edit: it appears that Anthem has been delayed until 2019, whether it be to re-evaluate monetisation or to give the devs more time to perfect their craft, time will tell. However, I'm now left with a list of 9 games not 10. Forgive me, Internet, for I have sinned.
Comments
Post a Comment